It is definitely not normal for a build to take so long to publish. Usually even large builds finish in about a few seconds. There is something in your project I think that causes an issue, still looking into it…
Yes, it is really wierd… and I guess I ve already got the bug. As you guess, it is caused by a bus model in the Bus Test folder in my project. I deleted all the models one by one, and that one is the last. Without that bus model, the build finally can run. But I’m not quite so sure if other models can still trigger this problem… I’ll try to all other models back, and see what will happen
And I just found it takes quite a long time to build a small project with a scene just contains a camera and a box. dont know why… Moreover, there is another problem about click event. It basically tells e is not defined,
Yes, two of my workmates tried it with your way, unclicking concatenating, now it flies!! The script echarts is a kind of utility class to build charts like line chart, rader chart… Don’t know why it causes this problem.
Anyway, Thanks really much for helping me, man . Friday night, Bottom up!