memleak
#1
Hello guys,
I have an app that have a lot of runtime dynamic loading. Is there a way to cancel a file that start loading?
Loading as been triggered like this:
texture.ready(onTextureReady);
app.assets.load(texture);
Thanks!
Mykel
Not at the moment, no. Your best workaround here is to add an unload function to the ready callback if you want to ‘cancel’ it.
There’s a couple of tickets around this but it isn’t as straightforward as I would like it to be to implement:
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