In the video in Unity, I set the enum to a certain type and also change the interface. Can I do this in PlayCanvas too?
Not sure what you mean here? You can have predefined dropdowns like this:
i wish that in the exaple that you send te atlas split disapear when the pcf3 is selected and wil reapeer with 4 more variables if the pcf5 is selected
in my exaple you can see that float and int is changing these are variables in the inspector
Sorry, it’s not clear what is happening in the video?
It sounds like you want to change the data type of value that can be entered?
yeah exactly that would help me in some general script like an transition script that can switch between int and trigger and will allow me to hide the int value