Can playcanvas set reflective and non reflective skyboxes?

Can playcanvas set reflective and non reflective skyboxes?Like three.js that way.
376eab9abcb595826c04b3242cc9b0f

Hi @11113,

Yes, you can prefilter a cubemap and then the skybox can be used on any material for reflections (and also image based lighting).

You can control the amount of skybox contribution in any material under the environment channel. You can also use a different skybox than the one you use in your scene on any material.

That means you can use a non reflective/IBL skybox on your scene (don’t prefilter it), and use separate prefiltered skyboxes on your materials.

Check this page for more on image based lighting:

https://developer.playcanvas.com/en/user-manual/graphics/physical-rendering/image-based-lighting/

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Yes, it can be solved, but it will also become troublesome. You need to set reflection for all physical materials.