Can it stop screen zoom up as default?

Double tap zooming isn’t stopped at the “web download” 's index.html page.
So, sometimes, a test player playing action game on iPhone, he zooms up screen by double tap.
I have setted this meta header by manual.

   <meta name="viewport" content="user-scalable=no">

Can it be default setting on index.html ?

Thanks for the note. I’ve added it to our bug tracker and we’ll investigate :slight_smile:

Thank you reply.

I checked the generated index.html careafully.
It has the meta header already.

Now we check this cause again.
If other cause are found, I’ll write here !

We find a cause of Zoom up.

We set the download page(PlayCanvas generated) at a Inline frame of other page.
Also the page has this meta header.

<meta name='viewport' content='width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no' />

We change it only user-scalable=no as below. Then the issue is fixed.

<meta name="viewport" content="user-scalable=no">

Our team’s web front engineer guess that ‘scale=1’ would be more wide than visible wide.
So if it was double tapped, the view is zoomed up.


I also seem to having this problem, but cannot seem to resolve it

Here is a link to my game in case it is just relative to my game

Which exact URL and which device and browser you experiencing an issue?

And can you provide a very simple test project that displays the problem with clear instructions on how to reproduce what you’re seeing?

Yes of course. It started to show in my launches and my recent builds involving the scene “Home.” It occurs on iPhone 5 both in Safari and Chrome. So I guess a test project would be to launch the scene “Home” on an iPhone 5.