Can I mix PlayCanvas with threejs?

For example I use PlayCanvas engine-only and use Components
and from threejs I use deferred rendering and other is it possible?
so rendering from threejs and other parts from PlayCanvas

Not out of the box, no. You would need to do a pretty hefty refactor to do so.


Just curious … what features are you missing? If lots of lights, than we’re working on the clustered forward lighting to address this.

ok, this is just out of curiosity