I need to send a client one of my models which comprises of many glbs, materials and textures that are all in one folder of my project but how do I download that folder? Is there a way?
Hi @Grimmy,
Sadly no, you can’t download a folder of assets, you need to do it once per file.
A trick would be to copy/paste that folder in a new empty folder, download a build to your computer and grab all assets from the files
folder (use . on your explorer/finder window to get a full list).
When I download a build the asset folders are just 1/ 2/ 3/ etc and I have no idea which folder each asset is in.
Yes, what I said is a tricky, copy the assets you want to download in the PlayCanvas editor and then paste them in a new EMPTY project.
Now all assets the build includes are the assets you need.
Ah okay. I understand now. Thanks
I did that but its still just a huge bunch of (50) numerically named folders 1 for each asset. I dont think my client will be able to decipher it Nevermind. Thanks anyway.
Yes, that’s expected, that’s why I said use a wildcard search option in the parent folder in your explorer/finder window.
The OS will filter all files and present you with a list of assets. You can then copy/paste them in a single folder and voila.
Like this:
And then you will get folders and files, select the files:
Gotcha. Cheers!
Bear in mind not all assets have files in a build. Eg materials don’t have separate files, they are part of the config.json file.
What does your client want to do with the files?
i think this could be used to sync whole project to a local folder?