i just got started with Playcanvas so i hope you can help me out with a problem that i am facing…
I have a little project that i would like to be able to open on a computer and on mobile devices. On the computer it works great but on the mobile device the camera position seems to be off or the 3d geometrie is not shown. Do you know where the problem could be?
it looks like i can rotate on an move on the mobile device but it doesnt seem to show me the 3d geometrie
could you maybe point me to a simple project with the camera setup to work for computer and touch? As i think my project is super simple and i basically just want to have a 3d geometrie viewer someone def has figured out the right code for it already…? would be awesome if you know any. Thank you
Hi Leonidas,
i tryed th modelviewer and it works perfectly until i load my geometrie into it. when i check my geo in the gltf viewer via my phone i also get a error 401.
Could it be that the model has a too big amount of data?
It may indeed be a bit heavy for most mobile devices (~4 million polygons and ~300 draw calls). Try to optimize this model and also compress any textures used with Basis (there is a checkbox for that when you select a texture in assets).
Thank you very much… i will optimize the file… but we got it working on some phones already so if optimized it would probs be even better. Thank you for your help!