Hello everyone, i want to cache texture with extenstion .basis in assets folder without open the main project.
Previously I used auto scan dir to create a list of assets that have image extensions (.jpg, .png, .jpeg). Then I cache the file by creating an tag with the src of the image, a list of images that have been scanned.
So is there any recommendation to cache texture files with .basis extension? As I use on image cache
This really helps me, when the game texture assets are too much. I can create a new page like register or login before entering the main game with an additional function to cache files on the page