So today I finally was able to download my Builds after upgrading.
I hit download, hit index.html to see if it works… and it doesn’t.
The only error message I get is
uncaught exception: abort(“abort(“both async and sync fetching of the wasm failed”). Build with -s ASSERTIONS=1 for more info.”). Build with -s ASSERTIONS=1 for more info.
I don’t know how to build with -s ASSERTIONS = 1 (is it a setting somewhere?), so if you could help me out I’d appreciate it.
How did you open the index.html? By clicking the file to open to your browser?
If that’s the case that will not work since a Playcanvas build requires a remove or local server in place. Here is a tutorial on how to do that, at the end it provides a number of ways to setup a local server:
Thanks,
I managed to run it with the python solution so atleast I know it’s working.
I am currently trying to implement an API that requires me to literally put the function that “starts the game” in it. How would you go about doing that? I can’t find anything but there gotta be like the first function that starts everything.
Starts the game itself or starts the loading of the game?
If the former, it can be on a UI button ‘Press to Play’ in the game. If the latter, there is a loading.js file and in it, there is a function that starts the preloading of assets.