Hi everyone,
I tried to add the rigid body and collision to box, but it works only to player, so it punches during the house. The house is also has a rigidbody and collision.Why box don’t falls during the plane? And what I did false?
Editor link: https://playcanvas.com/editor/scene/2322303
Launch link: https://launch.playcanvas.com/2322303?debug=true
Hi @GAMEPIX!
That’s because both the house and the box have mesh collision. Mesh-to-mesh collision is not supported.
It’s generally better to use a primitive collision for the box instead of a mesh collision, as it’s more cost-effective in terms of performance.
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Now it’s works, thanks