Hi, I have a question about how to put the skybox with blur, since I saw some examples in Playcanvas (attached image 1).
on the other hand my cubemap I can’t see it with that blur, please can someone help me? thanks to all in advance
(attached image 2)
I put the link of the project in case you need access.
PROJECT CLICK HERE
Hi @Rafael_Lopera_VR and welcome,
What you are trying to do is correct. Is your skybox prefiltered?
If not, try doing it by selecting the cubemap asset and pressing this on the inspector panel:
Exactly it was that, but now when I do the Light Mapper it changes the color of my light. Why does this happen?
Ah I see, yes a prefiltered cubemap set as skybox will contribute to material lighting. That is called image based lighting. You can read more about it here:
If you’d like to disable this behavior for your materials, go to each material and disable Use Skybox under Other: