Bitbybit CAD algorithms available for PlayCanvas

Hey guys, just wanted to share this news with you here:

The open-source Bitbybit geometry/CAD layer can now be used with PlayCanvas.

This is for PlayCanvas devs who need manufacturable geometry, not just meshes - e.g. 3D printing, CNC, laser cutting.

What you get:

  • ~*300 CAD & geometry algorithms
  • BRep / parametric geometry (dimensions, fillets, etc.)
  • Real-time geometry updates inside PlayCanvas
  • Export to STEP (FreeCAD / Fusion) or STL for printing

Under the hood: OCCT, Manifold, JSCAD.

glTF works for static assets, but when geometry needs to change at runtime or can’t be built from engine primitives, this fills the gap.

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