Hi Everyone,
I’m new to Playcanvas and have problem when try to export my sense from blender into the Playcanvas. I try Blender 5.0 and try export to glb but when I import the result into PC, my meshes are distorted and all there is no materials apply to my meshes.
Also, I try to export by using Verge 3d glb exporter and this time all mesh are correct and display normally but like before there is no materials on meshes.
My material are simple BSDF node, so totally compatible with glb.
Could someone explian me what is the best workflow to export blender objects, materials and animations into the Playcanvas.
Are you using Draco compression in the editor?
No, I don’t
try to export the animations and model as a fbx file and see if that helps if you could, otherwise I don’t know since I’ve never been able to get glb models to work right.
This is what I see:
PlayCanvas seems to match Blender here reasonably well, or am I missing something?
That said, the diffuse color of the pipes and structure look swapped…
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Perfect. Did you use blender default glb exporter?
I use blender 5 and when I use blender default glb exporter some of the meshes are distorted and missing.
What version of blender did you use?
Blender 4.5.3:

And yes, I used the default GLB exporter using the default export options.
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