Continuing with my WIP PlayCanvas 3D HTML5 Game Engine but occasionally get a warning when testing along the lines of: “This website is using a whole bunch of memory-- closing it may significantly improve your Mac performance”.
Is this about scene size? It’s currently 26MB-- is that super huge? I’m not done and plan to add a good bit more. Is that untenable? Should I take some time first to work on dropping some weight? What scene size should I optimally be aiming at?