Wasn’t sure whether I should necro an old thread or start a new one, so I opted on the latter, as the last message in the thread never received a reply.
Batching didn’t support sorted/transparent elements so there was no guarantee that your rendering order would be preserved. I think that is working now, but we haven’t fully tested the feature.
That was march 19. What is the current status on batching UI Elements?
A quick test shows if I put two buttons in the same dynamic batch group, then hover starts to act funky. Hover triggers hover state on both buttons. The buttons still work though. Without batching we are fairly screwed
Edit: Seems fine if I use textures, but not sprites from texture atlas.