Is it my imagination or does batching no longer work with Legacy models ? - in my case a .json model which creates extra draw calls regardless of it’s batch group.
Will go test it with a blank project in the meantime to double double make sure of this.
It should work, the batcher consumes mesh instances from render layers, so that comes after the model/render components create their mesh instances.
Do share your findings in case there is a bug, though I’m not sure how much support the legacy pipeline gets now.
my bad - it was something at my end in the asset pipeline causing it !