Backface culling of wireframe render?

this.entity.render.renderStyle = pc.RENDERSTYLE_WIREFRAME;does not seem to respect material.cull = pc.CULLFACE_BACK;

Expected? Would be nice if possible somehow.

Regards

  • Björn

Well wireframe is rendered with lines. Lines do not have faces. So this would need a completely different approach - a custom shader basically.

You’re right.