Auto unwrap pipeline gone?

I’m about to start lightmapping the models of a scene in Playcanvas and just found this documentation describing a super useful UV auto-unwrap function that can speed up this proses a lot: documentation (look at the end)

However, I cannot find this anywhere, and are starting to suspect it no longer exists…
Can anyone confirm so? Or am I just bad at looking?

UV Auto unwrap currently only works with JSON output and not GLB

We have a WIP version for FBX → GLB but still has some issues. The current workaround is to unwrap with UV1 set in your modelling package.

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ok, thx.
(would be nice if this was in the documentation btw)