[Audio][Portfolio] Sound Design / Music Production - Chirp Chirp Sounds

Hey there!

I’m an independant sound designer / music producer and the founder of Chirp Chirp Sounds (http://chirpchirpsounds.com). I create audio for games, animations, films and also work as a ghost producer.

Just want you to know if you need some creative audio (whether it is music, sound design, dialog editing etc) feel free to message me. I know how important your projects are and I’ll be glad to make them sound good.

These are some of my works:

- Onward Internet (Sound Design & Music)

- Brick Shot 2 (Sound Design)

- Fast Track (Sound Design)

- Wobblers (Music & Sound Design)

- Magic Mountains (Sound Design)

- Tower of Beauty (Music & Sound Design)

- Tummy Slide (Sound Design)

- M U R M U R ( Sound Design)

Here’s my soundcloud profile

e-mail: contact@chirpchirpsounds.com



Check out an HTML5 PvP game I was working on as a sound designer.

OWN is a deathmatch game in 1v1, 2v2 and 3v3 with fast-paced games under 3min. Gameplay-wise, it’s a crossover between MOBAs (you control one hero with a limited skillset) and Brawlers (maps are small, action pretty intense).
Here’s the trailer:


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Here’s my DEMOREEL:

Check out some mysterious music for a “London City Detective” game:

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Here’s a trailer for the upcoming animated short film called “The Law of Life”

Sound Design for Robot Merge:

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Sound Design for Hit The Moon! game

Check out the Kickstarter campaign from our friends @ Drowning Monkeys Games!
We had so much fun making music and sound design for their project called “Castle Kong”.

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Check out a part of the music track for the upcoming experimental short called “Beam”:


Music tracks for the Castle Kong game

Steam: https://store.steampowered.com/app/877330/Castle_Kong/

Check out the track for the Hidden Doubloon game:

Here’s atmospheric track created as a commission for a story-driven RPG crawler:

Cinematic Demoreel:

Some of the music tracks (made out of the interactive loops) for VolticPistol game.

The music intensity depends on the several in-game factors such as: the quantity of the enemies nearby, the health bar, the player’s position on the map etc.

Steam : https://store.steampowered.com/app/1278280/VolticPistol_Soundtrack

Developer’s twitter : https://twitter.com/SunsetArctic

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