Hello everyone,
I want to know, do we have audio middleware for the web, like we have FMOD or Wwise for unity or unreal game engines.
Please let me know, what exactly other people are using for handling spatial audio in their games.
Hi @Shubham_D,
The browser is responsible for audio playback. PlayCanvas uses that API and provides spatial (3D) audio.
Check the audio example on how to use them:
https://developer.playcanvas.com/en/tutorials/?tags=audio
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