Short term, there are no plans on allowing sales and user uploads to the store due to the amount of work needed to build and maintain a store and content. Right now, there is more focus on bringing more features to the engine and editor such as Shader Graph Editor, WebGPU, ‘sub repo’ like version control support, animation state graph improvements, etc
With ‘sub repo’ like version control and being able to copy and paste assets from public projects, we are also questioning if the store is the right place for a lot of the default content from us and looking at potentially better ways to show and discovery content like this. We don’t know what this would be but it is in discussion in the background.
What I would also like to do is better our offering of starter projects such as a more feature FPS starter project, perhaps a driving game etc.
It is also worth mentioning that a lot of our users that are using PlayCanvas commercially aren’t on Discord or the forums so what people see on the forum isn’t representative of our whole user base.
We are currently working with a number of these developers to provide talks on how they use PlayCanvas which helps us in the promotion and knowledge sharing department.