I have a quick question about download project from playcanvas studio.
Are those GLBs from studio compressed? Let’s say draco compress…
I have a quick question about download project from playcanvas studio.
Are those GLBs from studio compressed? Let’s say draco compress…
Hah fancy seeing you here!
Yeah, I saw your question on YUKA, I’m actually not sure why your GLB isn’t working as a navmesh either just from reading these 2 instances.
DM me the GLB when you get the chance and I’ll take a look at it.
If I compress the glb from playcanvas with via draco,
can I load and render it only wiith playcanvas engine?
Hi @sooyong_Kim,
Yes draco is supported. For example you could test by loading the glb in the playcanvas viewer.
Note that you must ensure the draco modules are loaded for this to work.
Thanks!
We have an example here that loads a Draco compressed GLB: Loading Draco Compressed GLBs | Learn PlayCanvas
Note that the GLB was created outside of the PlayCanvas Editor and loaded as a binary in the example project above.