Arcade'y movement of car on even terrain

I’m looking for a way to make a racing game but with no bumps (so even terrain)
and question is should I use rigidbody kinematic and where I can find some examples of how to implement or some hints?
Is vehicle physics demo a overkill for even terrain?

One day I asked about uneven terrain but now I want sth with even

Hi @grzesiekmq,

The vehicle physics demo should work correctly on even surfaces, you can give it a try.

If you would like a simpler vehicle controller that moves only on 2 dimensions you can take a look at p2 physics:

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