Hi.
I was reading in on this and was hoping for some more hints in the right direction. Let’s say i wanted to create a webGL experience but add AR to it, for example have a 3D object hover over some marker, perhaps animate it into exploded view or similar. How would I go about that?
- I would have to include something outside of playcanvas I guess then?
- Is it even possible on a mobile browser or does it need to be compiled natively as an app?
Regards
- Björn