AR / Augmented Reality / Pokemon Go

Hi.

I was reading in on this and was hoping for some more hints in the right direction. Let’s say i wanted to create a webGL experience but add AR to it, for example have a 3D object hover over some marker, perhaps animate it into exploded view or similar. How would I go about that?

  1. I would have to include something outside of playcanvas I guess then?
  2. Is it even possible on a mobile browser or does it need to be compiled natively as an app?

Regards

  • Björn