I’d love to be able to render a mesh using just the verts and it looks as though this is possible by setting a mesh instance renderStyle to pc.RENDERSTYLE_POINTS. But it either doesn’t seem to be working or I’m missing a step…?
self.entity.model.model.meshInstances[0].renderStyle = pc.RENDERSTYLE_POINTS;
generateWireframe() works great for the same meshInstance, so I know that part is working. I’ve tried using generateWireframe before the above line as well… any help?
Hi @Lucass and welcome,
I think you need to call the following method instead of setting the renderStyle directly:
self.entity.model.model.prepareRenderState(pc.RENDERSTYLE_POINTS);
Also, check the following example it utilizes the upcoming render component:
https://playcanvas.github.io/#graphics/point-cloud.html
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Thanks for the quick response!
I just tried out prepareRenderState, no deal
these upcoming examples look great though. I’ll keep trying things out, thanks again.
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Side note: The render component is accessible now so you can use this effect now: PlayCanvas Examples
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Beautiful! That’ll be perfect then, I’ll start there 
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