I made an animation with a simple box movement with Blender, why doesn’t the animation work even though I throw it as FBX.
Is this a skinned model? The legacy animation component supports only bones for animating vertices.
So how should I do
I think you should either use a simple bone in Blender to move your cube. Add the cube as a child to the bone and animate the bone instead. That will work with the legacy animation component.
Or explore using the new anim component and anim state graph.