Animation is not working

I used the program you gave me and added the model from that

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@Albertos oh actually there’s one more issue. after the walking animation the model shifts back to the starting position, I thought changing the blend type to additive would solve that, but it didn’t, how do I fix that?

You probably need to enable the In Place option on Mixamo.

image

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will that make it so the walking animation doesn’t actually move?

That’s correct. I suppose you move the character by script?

yeah that’s alr hoped there was a less time consuming option

That depends on how extensive you want to make it. If you only want the character to walk a little bit forward and nothing more, you can probably control it with the animation without the In Place option.

yeah but after the walking thing it’s supposed to stay in place while a new animation starts so I assume that wouldnt work here, right?

Let me see If I can achieve something like that with the animations only.

okay!

The animation moves the entity, I checked this with the console. At some point it’s resetted to the origin. I tried to start the new animation before that point, but even then the new animation is played on the position of the origin instead of the current position. Unfortunately, I was not be able to create a workaround.

ah bummer, thanks for trying though!

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