I just wonder if it is possible to instantly move to the idle state without any animation.
In my work scenario, the only animation parts are doors, windows, and trunk.
Let’s say I all the animated parts are opened.
Somehow I want to close all of them instantly without taking any time for the closing animation.
Is it possible?
Below is the my animation graph.
I’ve set time and exitTime of each transition of “On To Off” and “Off to Idle” to 0 in editor.
Then reloaded the launched scene and somehow the close action instantly happened.
However, if I changed those value from the dev console. it is not working as before.
Below is what I tried on the dev console.
tempEntity.anim.stateGraph.layers[0].transitions[3].time = 0;
tempEntity.anim.stateGraph.layers[0].transitions[3].exitTime = 0;
Is there anything I missed?