Animation Events on Sprites

Hey all,

Anyone have any thoughts on animation events on sprites like there are on the skeletal animation tracks in engine? Other than this method, all I can think to do to figure out when a certain track has finished is to check it in an update function which doesn’t seem terribly efficient.

Thanks in advance.

Hi @Jake_Johnson,

No, there aren’t any events exposed. I agree it would be super useful to have similar events to the anim system.

That’s a valid feature request, if you’d like try submitting it in the engine repo.

Done. Thanks!

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