Alpha channel problem in a texture (Tree asset problem)

I’m using a tree asset from Unity Asset Store. The problem is my leaf texture is on a plane and I’d like to see the alpha channel transparent, instead, I get my texture inside square blocks.

Here is a sample project with assets: PlayCanvas | HTML5 Game Engine

Here Unity vs Playcanvas;

Hi @Ertugrul_Cetin,

You also need to use the alpha channel of the provided texture on the opacity material channel. Here are some settings to try:


1 Like

You’re the best!