Hi all, I’m working on an archviz scene and have got to baking textures. I’ve been looking at the PlayCanvas ArchViz example - PlayCanvas 3D HTML5 Game Engine
The lighting texture seems to only contain lighting colour, which is what i want to replicate. Following the lightmap guide - Lightmapping | Learn PlayCanvas
But following that guide my texture bakes are containing diffuse with the lighting. e.g.
What am I missing?
Hi @Arnie ,
It’s been a while since the last time I’ve used 3ds max for that purpose, from what I remember the key point is the option selected here:
Thinking something changed on VRAY? Seems other people are having the same issue:
Try posting on the chaosgroup forums about it, you may get better feedback there.
ok thanks pal, will try over there
Did you find the best solution to this yet?