3DGS scene working fine on desktop but loads and gets stuck at 100% on mobile

Hi there,

I have a scene with some annotations and it words well on desktop but stuck at 100% on mobile.

  • Around 120MB tested on multiple browsers and phones.
  • Compressed PLY - SH Band 0

Appreciate any help.

Any logs in the dev console?
@slimbuck

Can you provide a link for debugging purposes?

Opened the example with a Pixel 10 Pro:

Firefox: A bit choppy, but ran as expected.
Chrome: Same result

@Ensan I can reproduce this problem on my iPhone 14 Pro. Are you also noticing this problem on iOS? Or do you see it on Android too?

If you can submit an issue here, we can investigate further:

However, if you do not have a GitHub account, I can do it on your behalf.