3D screen not working in immersive VR

Hi there,
https://playcanvas.com/editor/scene/960638
In the above project, the loading circular fill is not working in VR. It is a part of 3D screen UI. Can someone suggest how to make this work in VR?
Thanks in advance.

@yaustar, can you help me with this?

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https://playcanvas.com/editor/scene/1325308
VR Project link.

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@Leonidas, any idea how to fix this?

Hey, sorry I was unable to reproduce on my side, I am away from my VR headset right now.

Does it work for you on desktop? It seems to work. Are you getting any error when running on VR?

I see no errors in VR, it works for me on desktop. But when enter VR mode on Oculus quest 2, it does not update and shows a full circle instead.

It’s on my list to triage. If I can reproduce, a ticket will be created and added to the engine

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Masking is current broken in WebXR VR https://github.com/playcanvas/engine/issues/2465

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any workaround for now to fix this in VR?

Currently no workaround unfortunately as it relies on masking

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this is likely the reason it does not work

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I see that this issue is closed now. When will this be integrated in the editor/engine?

Either as part of the next engine 1.52 patch release or version 1.53

Engine 1.52 is still in preview on the Editor so it be a week or two before that becomes ‘current’

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