Hi there, I’m trying to imitate 360 all-round lighting using directional lights
I’ve cretead 4 directional at 90 degree,each pointing to different side and 1 more light to draw shadows from top
Is there a better way to do it? Some objects, like a sphere ‘corners’ for example looks weird
Is there a setting like opacity for shadows? Why do they apper ‘choppy’ and how do I solve this?
But if you want to go with using multiple directional lights there is a new property that will be shortly released in the engine which allows you to control the shadows intensity per light:
To improve how smooth the shadows look try some or all of the following: