Mirror function

Hey there! :wink:

Some of us know to handle blender models. Im courious because in my loadet .dae file was my model, but your editor does not take the mirrors. It would be great to have this function to save time, while most of the modeling stuff runs faster with mirroring meshes.
Or maybe someone has a coding solution?!

Edit: Okay ive seen i can load an .obj file too. Works for me. Even if the files are of course slightly larger.

I strongly recommend you select FBX as the file format to export/import models. It supports a binary file structure (reduces file size), can embed your model textures, and is generally mature and stable. Read more about it here:

http://developer.playcanvas.com/en/user-manual/assets/models/exporting/