if (this.app.keyboard.wasPressed(pc.KEY_SPACE)) {
var templateAsset = this.app.assets.find(“PlayerLaser”);
var instance = templateAsset.resource.instantiate();
var position = this.entity.getPosition();
var entity = new pc.Entity();
this.app.root.addChild(entity);
entity.translate(position.x-2, position.y, position.z);
entity.addChild(instance);
}
Hi @Braxton_Payne and welcome!
The code looks correct to me, but I am not sure about using translate here.
What problem are you running into?