WebVR on iPhone 6 plus- wrong resolution

I’m trying to use the WebVR demo on the iPhone 6 plus, but the two views don’t fit onto the screen. The left eye takes up about two thirds of the page. The movement works fine, but no stereo. Is there an adjustment I can make to get it to fit? I did try with the project mentioned in another post, with trees etc, but it has the same problem.



I found that if you turn the phone to portrait mode, then back to landscape, it will resize to fit correctly. But it gave a message below the left eye of “Failed to recalculate device parameters”.


There is a bug in iOS webkit: https://bugs.webkit.org/show_bug.cgi?id=152556
And there is a workaround mentioned in bug log as well.
It shall be fixed in next version of iOS browser.