July 18, 2016, 6:34pm
I’ve been playtin around with the VR stuff:
-just making a VR preset project, publishing it: doesn’t work on mobile. clicking the screen does nothing, device orientation does nothing.
-adjusting script order via this tutorial:
http://developer.playcanvas.com/en/tutorials/beginner/cardboard-vr/ doesn’t work on mobile. I don’t even see anything. I presume clicking the screen does nothing, device orientation does nothing, because nothing happens when I tap and/or change orientation.
-running the mentioned project
PlayCanvas 3D HTML5 Game Engine - doesn’t work on mobile, see above
-accidentally stumbling over the ‘old’? project
PlayCanvas 3D HTML5 Game Engine - works on mobile, but still shows safari menu bar, which makes it unuseable for cardboard
-searching the forum for ‘VR’ doesn’t work, because seach string need to be >3 characters
July 18, 2016, 6:43pm
I updated the scripts to the latest version from GitHub as per this suggestion
VR Starter Kit causing eyestrain
same thing on iOS, I just see a blurred screen, tapping and/or moving does nothing.
July 18, 2016, 6:45pm
I also tried this link
same behaviour on iOS (blurred screen, nothing else)
July 18, 2016, 7:00pm
If you are using iOS it prevents orientation events working on our published builds at the moment (we’re working on a fix). If you use the “embed” link. Insert an /e/in the URL. E.g.
http://playcanv.as/e/b/nH6jQZSb1 then the redirect works.
I’ve tried the links and they seem to work OK on android.
July 18, 2016, 7:04pm
device orientation works with that link, tapping doesn’t do anything still. (iOS)
July 18, 2016, 10:50pm
I’ve reproduced this on iOS. We’ll fix in the morning.
Thanks for bringing this to our attention.