I have a project using scrollviews on 3d screens. I am having an issue where the text is overflowing the Viewport. On a mobile phone scrollview text is bound correctly until you go into VR mode, then the text suddenly overflows.
This only happens when VR is enabled on a mobile phone. I haven’t tested with a VR headset but using the WebXR Chrome plugin on windows PC there is no issue.
I have created a test project here if you want to have a look. PlayCanvas | HTML5 Game Engine
Any help would be appreciated.