Vehicle Physics issue while enabling/disabling

Hey, everyone.

I am having an issue with enabling/disabling ammo vehicle. The vehicles are instantiated in the beginning using PoolController, then later on, they are enabled and disabled as required but when a vehicle is enabled/disabled a couple of times, vehicle gets stuck in ground as if it has no tires and it either throws one of the following errors or no error:


Screenshot 2025-02-26 155109

Picture of the vehicle:

It is similar to the following issue, and I have tried the solution mentioned in it but it didn’t help:
https://forum.playcanvas.com/t/solved-vehicle-physics-issue-when-delay-enabling/15734