Hey everybody,
I’d like to create a PlayCanvas game using AR.js. I wouldn’t like to move to any other framework, since I am familiar with this. How would I go about this?
Hey everybody,
I’d like to create a PlayCanvas game using AR.js. I wouldn’t like to move to any other framework, since I am familiar with this. How would I go about this?
Looks like they don’t have a PlayCanvas version
If you want to use this with PlayCanvas, you may have to write your own support for it. See ticket: https://github.com/AR-js-org/AR.js/issues/69
Maybe we’ll have to look into writing a plugin. Any way to use a min.js library with PlayCanvas?
If calling methods from the min.js file in other scripts is possible, I could probably do this.
You just add it to the project or as part of the external scripts in the project settings.
If I was to add it in external scripts, it would be possible to call the methods?
Why use AR.js when you can use PlayCanvas’ built in WebXR support?
Adding it to external scripts adds the script to the <head>
DOM so yes, you can call anything that is added to the global scope.
Oh, that’s great then. I think this could work well for us.