There is a issue when I upload a fbx file.
How can I fix it.
Thank you for reporting, we are looking into it
@Louis Are you still having this issue? I’ve managed to import a FBX just now.
If I give you the fbx file , can you test it?
You can download the file I use here.
Yep, I can see the issue here too with that FBX file.
@slimbuck Can you take a look into this please?
What issue are you guys seeing? I was able to import both FBX files fine.
And keep this state.
I get the same red circle icon too
Does anyone know what the problem is？
Sorry to hear you’re still struggling with this. It seems the backend has some issue with your user. Have you tried re-importing the FBX file again? (Meaning, delete the FBX and re-drag it into the project).
I tried to import again, but it didn’t work.
I’ve managed to reproduce this now, will keep you posted!
OK, PlayCanvas Team is really cool!
The FBX API is giving us NAN rotation values for node “Bone001_shengquan” when the scale curve is 0 (or near to 0).
This results in us generating an invalid JSON file and our backend conversion task fails. I am looking into this further, but in the meantime if you want to set the scale animation keys to a value just larger than 0 you might find conversion works.
OK, thanks for your reply.
Let me have a try.