In the next coming days we will be switching the Editor over from running by default with Engine V2 over Engine V1.
NOTE This will not affect your project engine version which is used in the launcher and when published.
This editor experience is aimed to be identical to running on Engine V1 however should there be any issues please do reach out in Help & Support, on Github Issues or in our Discord Server
Whilst we are resolving this issue you are able to still use the Editor running on Engine V1 by appending the v1
query parameter to the end of your url e.g. https://playcanvas.com/editor/scene/2148249?v1
10th March Update
We have fixed the remaining issues differing Engine V2 from Engine V1 in the Editor. Any visual differences in Gamma are likely to be because of incorrect sRGB flags being set. Please refer to the Asset Auditor to resolve your issues. This is located in the status bar as shown below.
We have scheduled the switchover of the default Editor to run Engine V2 to happen on 12th March (Delayed).
12th March Update
We have deployed the switchover to Editor powered by Engine V2 being the default editor. Please refer to the Editor Release Notes for changes
13th March Update
We have compiled an FAQ for the switch of Editor to being powered by Engine V2