Hi @Lukas_Zahumensky, yes definitely.
Here is some example code:
// start animating from the current camera fov value
var data = {
fov: cameraEntity.camera.fov
};
this.app
.tween(data)
.to({fov: 0}, 1.0, pc.BackOut)
.yoyo(true)
.loop(true)
.on('update', () => {
cameraEntity.camera.fov = data.fov;
})
.start();