Transparent material

Thanks, I’ve fixed that issue already.

material.name
“Cylinder001”
material.name
“plane”
material.name
“Untitled”

Unfortunately, I have no idea how to fix it

Good luck

PlayCanvas sorts render queue by keys (kind of draw call id) or by distance (if it possible). Skybox doesn’t have suitable blendType for sorting by distance and have key less then rest of draw calls, that cause it was allways last in render queue.

It would be nice, if playcanvas has some API to control render queue, most of engines have it.