Hello, may i ask how a simple code that will teleport my player to the circle entity when the player bumps the rectangular wall using onCollisionStart? Thank you in advance

Hi @marx_vain,
If your player is a dynamic rigid body then you can use the following method:
this.playerEntity.rigidbody.teleport(this.circleEntity.getPosition());
If your player is a kinematic body or isnβt using physics at all:
this.playerEntity.setPosition(this.circleEntity.getPosition());