I took a short break from PlayCanvas and now that I am back, I am discovering a baffling rotation issue in editor. Basically, two axes of any given object (the camera, for instance) seem to be exactly the same, meaning I am incapable of rotating in at least one axis.
Further, when I attempt to rotate in only one direction, the rotation skews off into a second axis, veering further and further. I cannot, for example, rotate the camera upwards without it tilting further and further to the left.
Note: I am not using the gimbal but the entity properties.
I’ve tried switching between world and local angles, with no change.