[SOLVED] WebXR to Meta Quest Store?

Considering Meta’s WebXR Workflow it’s expected that WebXR experiences are hosted as a traditional site rather than a PWA.

I’m aware of Apache Cordova upon exporting a PlayCanvas project yet Meta recommends Bubblewrap as its used on Android for launching a PWA using a Trusted Web Activity.

I’ve used Cordova in the past but for iOS, essentially I wonder if with extra work is it even possible to get a PlayCanvas experience on the Meta Quest Store? Testing WebXR experiences in the browser is not viable for a commercial product, it must feel native.

Instead of Cordova, I used Meta’s Bubblewrap to create a valid TWA (Trusted Web Activty) from my PWA and side loaded onto my Meta Quest 3S device using MQDH and this snippet to bypass WebXR’s user interaction mandate :grin:

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