Hey everyone! ended up upgrading to 2x recently. I now notice that my UI textures all appear washed out … what gives? I heard this may be due to rendering pipeline / gamma correction changes but I’m unable to figure it out Is there like… a gamma correction or color space setting somewhere that I’m missing?
I’d suggest you don’t change gammaCorrection on the camera.
But instead load your color textures as srgb. For example see this example: PlayCanvas Examples
it loads the texture this way, note the srgb parameter: